先立个flag 回来再研究
public class DayClickEvent : UnityEvent<string>{}
private DayClickEvent m_DayClickEvent=new DayClickEvent ();
public DayClickEvent m_DayClick
{
get{return m_DayClickEvent;}
set{m_DayClickEvent=value;}
}
//事件监听
m_DayClick.AddListener();